Sony to release PlayStation VR for £349 come October!
Even though the Rift's availability is over a month away, you can pre-order one from any of Oculus' retail partners which include Amazon.co.uk, John Lewis, Curry’s PC World, GAME Digital Plc and Harrods. If you're not sure whether the Rift will suit your tastes, you will be able to try out demo versions of the headset with titles like The Climb – every thrill-seeker’s favourite, Henry – a heartwarming VR film, narrated by Elijah Wood, Farlands – an exotic planetary experience and Oculus Dreamdeck – the perfect introduction to VR in the coming weeks at the above-mentioned retail locations. To schedule your demo in advance, click here.
To use the Rift, you need to basically wear the headset to be able to view virtual reality movies or to play games which have been configured as per the gadget's specifications. The lighter weight as well as better ergonomics of the gadget ensures that you won't have to hold the gadget with your hands while running it. The Rift will arrive with the popular VR platformer Lucky’s Tale as well as hundreds of free 3D 360 videos, VR movies and games which you will be able to view and download on the Oculus Store.
You will need a high-end PC with GPUs like Nvidia GeForce 970 or AMD Radeon 290 which support frame rate of 90 fps and are capable of running VR software like the one in the Oculus Rift. A PC like that will cost you somewhere in the region of £800 or more, making the total cost shoot up to £1300. A list of CPUs which meet the requirements of the Rift are available at Oculus' website. These include Alienware 13, 15 and 17 and Alpha, ASUS G11CD and ROG G20CB desktops with NVIDIA GeForce GTX graphics cards, Dell XPS 8900 Special Edition and Lenovo's Ideacentre Y700 featuring the latest Intel® Core™ i Series processors and NVIDIA® GeForce® GTX graphics. Amazon already offers Rift and PC bundles in the United States and should offer them in the UK as well once the product is launched.
If you own a Mac, then the Oculus Rift isn't for you. According to Palmer Luckey, the founder of Oculus, even the most advanced Mac doesn't match up to the recommended specifications required to flawlessly run the Oculus Rift VR system. However, if Apple starts churning out more capable Macs, he will surely support them on the software side.
Oculus waives Rift shipping fee as shipments get delayed
“It just boils down to the fact that Apple doesn’t prioritise high-end GPUs. You can buy a $6,000 Mac Pro with the top-of-the-line AMD FirePro D700s, and it still doesn’t match our recommended spec. If they prioritised higher-end GPUs like they used to for a while back in the day, we’d love to support Mac, but right now there’s just not a single machine out there that supports it, so even if we could support it on the software side, there’s just no audience of people who could run the vast majority of software out there,” he said to Shack News during an Xbox press event earlier this year.
As of now, Oculus Rift comes with a light frame, a headset with OLED display and attached headphones with 3D audio and features 360-degree head tracking and expanded positional tracking capabilities. The Rift also supports augmented and virtual reality in all light conditions, indoors or outdoors. Also included are finger tracking capabilities on the Rift's Touch controllers. This may apply to gestures like pointing, making a finger gun and the quintessential thumbs up.